I guess you could also install the intel driver and get at least the version that the intel GPU supports. The right graphics card, which should result in the right driver being used. If you have something like an Optimus® setup, try running the extension viewer thingy with You mentioned previously that you used an intel integrated GPU and only got OpenGL® 1.1?ĭo you have something like an Optimus® setup?ĭid you, at any point, actually install the drivers for the intel integrated GPU? What I meant before was, that from your posts, there is no indication that you tried the extension viewer gizzmo before you replaced the opengl32.dll ![]() For OpenGL® >1.1 a program loads function pointers through a function in opengl32.dll that in turn loads the driver implementation The whatever extension viewer thingy is supposed to use this functionallity to determine the available OpenGL® features If you mess around with the opengl32.dll of your system, this won’t work ) Also - Depending on your particular laptop, your Intel GMA has a clock speed of 350-500 MHz, with a potential boost to 667MHz, vs the games current minimum requirement - Intel HD 4000 650 MHz. not have been capable of using OpenGL 4.0 due to the cpus development cycle. ![]() When you plug an nvidia graphics card into your computer and install the apropriate drivers, their OpenGL® implementation is placed somewhere else (nvglXX.dll something like that). Your cpu was released in 2010 as well, but it may. Under Windows®, there is an opengl32.dll which implements OpenGL® 1.1 over the GDI.
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